Lucas Falcao

Hi, my name is Lucas and I'm a professional 3d artist working with Blender, in projects for animation, games and apps.

Learn my workflow clicking here.

I also work on my add-on Auto Eye, a tool for quickly design eyes in Blender.



About

More details on my LinkedIn.


Me

My name is Lucas Falcão and I'm from Brazil, born in 1986.🐵 3d Artist with +15 years experience
🎓 Graduated in Design
🧵 Experimenting with 3d printing
🐧 Loves Linux and open-source
🚴 Amateur cyclist on free time
I can interpret concept arts and model/sculpt them with fidelity and appeal in 3d, I can also do retopology with clean and functional topology for animation and games. Lastly, I can work on the look development, to give life and emotion to 3d characters and objects.I've been working as a freelance since 2016, working mostly with stylized characters for animation, creating personal 3d illustrations and working on my add-on Auto Eye.✉️ For inquiries send me an email to [email protected]


Skills


Works

Selection of some of latest commercial projects that I had the opportunity to participate.


I had the pleasure to contribute to the Eat Sheep project working on the characters, doing Sculpting, Retopology, UV's and also the Shading of these cuties.


Also I had the opportunity to work on this awesome Monster Truck, for the Vehicle Rigging and Animation with Blender Course, doing modeling and look development.

Here is another project that I had the opportunity to participate, this time for the RIG - Blender's Character Rigging Playbook, doing the modeling and texturing of the character.


.blends

Totally free .blends for the community, not even email is asked. Please make sure to read the license inside each file.

If you have learned something useful studying the files and are willing to give back.